At the end of this course, the students; 1) Gains advanced visual design and animation experience by creating a collaborative work flow between different design software. 2) Explains a story with three-dimensional animation techniques. 3) Can prepare a movie suitable for three-dimensional animation. 4) Presents the project appropriately.
MODE OF DELIVERY
Face to face
PRE-REQUISITES OF THE COURSE
No
RECOMMENDED OPTIONAL PROGRAMME COMPONENT
COURSE DEFINITION
Students who take this course, which is the continuation of 3D Modeling I, learn the animation production process and interdisciplinary design understanding by experiencing teamwork. Students taking this course refresh their earlier modeling skills and increase their knowledge in digital media production with targeted 3D animation work.
The characters, whose modeling and texture have been prepared, are animated as a short film, adhering to a script written.
COURSE CONTENTS
WEEK
TOPICS
1st Week
Explaining the introduction, application and evaluation information of the course to the student, Emphasizing the importance of the course in the curriculum and its interaction with other courses.
2nd Week
Work plan creation, Project design and implementation draft.
3rd Week
Review of similar study examples.
4th Week
Conversion of project draft and idea suggestions to storyboard.
5th Week
Simulating the animated design according to the purpose of the project.
6th Week
Design using animation principles.
7th Week
Managing animated design elements in time and motion axis.
8th Week
Establishing the timeline for the project, animating the project according to the timeline and testing the timing.
9th Week
Midterm.
10th Week
Animated design solutions compatible with different software, Compatibility of project work and scanning results.
11th Week
Complementary features of different software.
12th Week
Identifying and correcting problems encountered in 3D design solutions.
13th Week
Combining different moving design parts.
14th Week
Arrangement of different parts of the mobile design according to the project plan.
RECOMENDED OR REQUIRED READING
MURDOCK K. L., Autodesk 3ds Max 2014 Bible, John Wiley & Sons,2013, ISBN: 978-1118755075 SIMON M. A., Storyboards: Motion in Art, Focal Press, 2006, ISBN:978-0240808055 Bayraktar, C. Özsağlam, M. Y. ; 3ds Max; Seçkin Yayıncılık, 2012, ISBN: 9789750219016 Yıkaroğlu, N.. Maya Zbrush - Karakter Modelleme; Kodlab Yayın Dağıtım, 2011, ISBN: 9786054205448 Autodesk Maya Press The Art of Maya: An Introduction to 3D Computer Graphics