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COURSE UNIT TITLECOURSE UNIT CODESEMESTERTHEORY + PRACTICE (Hour)ECTS
DIGITAL ILLUSTRATION AND CHARACTER DESIGN GİT526 - 3 + 0 10

TYPE OF COURSE UNITElective Course
LEVEL OF COURSE UNITMaster's Degree With Thesis
YEAR OF STUDY-
SEMESTER-
NUMBER OF ECTS CREDITS ALLOCATED10
NAME OF LECTURER(S)-
LEARNING OUTCOMES OF THE COURSE UNIT At the end of this course, the students;
1) Gain the ability to produce digital illustrations,
2) Develop different character designs through digital illustration,
3) Will be able to contextualize character design in the integrity of space, time and event.
MODE OF DELIVERYFace to face
PRE-REQUISITES OF THE COURSENo
RECOMMENDED OPTIONAL PROGRAMME COMPONENT-
COURSE DEFINITIONThe aim of the course is for students to realize their designs by producing illustrations in this course, in which the processes of character creation using digital technologies will be examined theoretically and practically.
COURSE CONTENTS
WEEKTOPICS
1st Week Meeting and general information about the course content/operation. Examples of successful character design. Ideas on transforming observations into character design.
2nd Week Character development by using basic shapes and colors in line with design principles. Students design a character from abstract shapes and lines.
3rd Week Basic design principles in character design. The importance of shapes in creating personality. Students design a character from office supplies.
4th Week Discussions on personality, character analysis, general scenario, film style and how to reflect these to the design. Students bring a drawing of the people around them and a description of their character.
5th Week Character designs are discussed through body language, pose, composition, visual association and other design elements. Discussion on the importance of drafts and character development.
6th Week Students bring the character design they have prepared based on the drawings and descriptions. Points to be considered in the design of people and animals of different ages, genders and characters are shown. Students bring a sketch of a family of 4 and pets.
7th Week MIDTERM EXAM The character designed from office materials is finalized.
8th Week Detailed emphasis is placed on facial expressions and emphasis on personality. The design of family of 4 and game animals is developed.
9th Week The points to be considered in animal design are examined in detail.
10th Week Preparing a character design package with professional character presentation techniques is shown.
11th Week Character design for different media is explained. (Book, real-time movie and animation) Working on the character design package.
12th Week Periodic features, costumes and film style are discussed. It shows how research can be done on these issues.
13th Week Project designs are delivered.
14th Week Project designs are evaluated.
RECOMENDED OR REQUIRED READINGDers Kitapları:

-PRESTON, B., Cartoon Animation, Walter Foster Publishing, 1994, ISBN: 978-1560100843
-BANCROFT, T., Creating Characters with personality, 2006, ISBN: 978-0823023493
-RICHARD, W., Animators Survival Kit, 20012, ISBN: 978-0865478978
-Haitao Su, Alive Character Design: For Games, Animation and Film: For Games, Animation & Film, Paul Wells, Drawing for Animation.
PLANNED LEARNING ACTIVITIES AND TEACHING METHODSLecture,Practice,Project,Presentation,Report Preparation,Other
ASSESSMENT METHODS AND CRITERIA
 QuantityPercentage(%)
Project190
Attendance110
Total(%)100
Contribution of In-term Studies to Overall Grade(%)100
Contribution of Final Examination to Overall Grade(%)0
Total(%)100
ECTS WORKLOAD
Activities Number Hours Workload
Midterm exam
Preparation for Quiz
Individual or group work
Preparation for Final exam
Course hours
Preparation for Midterm exam
Laboratory (including preparation)
Final exam
Homework
Total Workload
Total Workload / 30
ECTS Credits of the Course10
LANGUAGE OF INSTRUCTIONTurkish
WORK PLACEMENT(S)No
  

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