At the end of this course, the students; 1) Two and three dimensional thinking 2) Expressing thoughts with two dimensional 3) Developing and monitoring the changing technology and choosing the appropriate self
MODE OF DELIVERY
Face to face
PRE-REQUISITES OF THE COURSE
No
RECOMMENDED OPTIONAL PROGRAMME COMPONENT
COURSE DEFINITION
With this course,the animation techniques and opportunities will be introduced to students; and to gain experience by making applications.
COURSE CONTENTS
WEEK
TOPICS
1st Week
Autodesk Maya software interface and introducing menus
2nd Week
Introduction to Nurbs (Non-Uniform Rational Basis Spline) modelling
3rd Week
Nurbs modelling applications
4th Week
Material and surface information, application
5th Week
Essential 3D Animation information and animation editor
6th Week
Camera and lighting setup. (Layout)
7th Week
Intermediate exam (Over nurbs modeling)
8th Week
Introduction to polygonal modelling
9th Week
Polygonal modeling applications
10th Week
UV editor and UV mapping
11th Week
UV applications over polygonal models - Render Editor
12th Week
Introduction to organic modeling
13th Week
Organic modeling applications and polygon topology.