At the end of this course, the students; 1) Learn the differences between games, play and gamification; know the utilization areas of gamification. 2) Learn gamification models (D6, Octalysis and Hook Model), gamification elements (dynamics, mechanics and components) and player types. 3) Build gamified solutions.
MODE OF DELIVERY
Face to face
PRE-REQUISITES OF THE COURSE
No
RECOMMENDED OPTIONAL PROGRAMME COMPONENT
None
COURSE DEFINITION
The aim of this course is to teach the theory of gamification and help students create solutions using gamification.
COURSE CONTENTS
WEEK
TOPICS
1st Week
Introduction: Scope and objectives of the course
2nd Week
Game, Play and Gamification
3rd Week
Gamification Elements (Dynamics, Mechanics, Components)
4th Week
The Psychology of Gamification (Intrinsic and Extrinsic Motivation: Self Determination Theory, SAPS Model, Flow Theory)
5th Week
Fun Types (Hard Fun, People Fun, Easy Fun, Serios Fun) and Player Types
6th Week
Gamification Design Frameworks (D6, Octalysis and Hook)
7th Week
Gamification Design Frameworks (D6, Octalysis and Hook)
8th Week
Mid-term
9th Week
Utilization Areas of gamification: Physical and Digital
Herger, Mario. (2014). Enterprise Gamification: Engaging People by Letting Them Have Fun. CreateSpace Independent Publishing Platform.
Kapp, Karl M.; Blair, Lucas; Mesch, Rich. (2014). The Gamification of Learning and Instruction Fieldbook.: Ideas into Practice. San Francisco: Wiley.
Kapp, Karl. M. (2012). The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. San Francisco: Pfeiffer.
Werbach, Kevin; Hunter, Dan (2015). The Gamification Toolkit: Dynamics, Mechanics, and Components for the Win. Philadelphia: Wharton Digital Press.
Yılmaz, Altuğ E. (2016). Herkes İçin Oyunlaştırma. İstanbul: Abaküs Yayınları.
Zichermann, Gabe; Cunningham, Christopher. (2011). Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps. CA: O?Reilly Media.
PLANNED LEARNING ACTIVITIES AND TEACHING METHODS
Case Study,Practice,Presentation,Discussion,Problem Solving
ASSESSMENT METHODS AND CRITERIA
Quantity
Percentage(%)
Mid-term
1
40
Project
1
50
Attendance
1
10
Total(%)
100
Contribution of In-term Studies to Overall Grade(%)
100
Contribution of Final Examination to Overall Grade(%)
0
Total(%)
100
ECTS WORKLOAD
Activities
Number
Hours
Workload
Midterm exam
1
1
1
Preparation for Quiz
Individual or group work
14
3
42
Preparation for Final exam
1
12
12
Course hours
14
3
42
Preparation for Midterm exam
1
10
10
Laboratory (including preparation)
Final exam
1
3
3
Homework
2
20
40
Total Workload
150
Total Workload / 30
5
ECTS Credits of the Course
5
LANGUAGE OF INSTRUCTION
Turkish
WORK PLACEMENT(S)
No
KEY LEARNING OUTCOMES (KLO) / MATRIX OF LEARNING OUTCOMES (LO)