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COURSE UNIT TITLECOURSE UNIT CODESEMESTERTHEORY + PRACTICE (Hour)ECTS
INTERACTION DESIGN I İTA439 Seventh Term (Fall) 3 + 0 5

TYPE OF COURSE UNITCompulsory Course
LEVEL OF COURSE UNITBachelor's Degree
YEAR OF STUDY4
SEMESTERSeventh Term (Fall)
NUMBER OF ECTS CREDITS ALLOCATED5
NAME OF LECTURER(S)Assistant Professor Banu Erşanlı Taş
LEARNING OUTCOMES OF THE COURSE UNIT At the end of this course, the students;
1) Know Human-Centered Design and User-Centered Design Processes. Using the human-oriented design process, discover real questions and real problems and generate solutions through design.
2) Make research and synthesis using User-Oriented Research Methods, define the problem, generate innovative ideas, develop innovative designs and test what have developed. Learn sustainability by experiencing with feedback.
3) Also deal with the solution created during the Human/User Oriented Design process as a communication design problem and organize a promotional campaign using various mediums.
MODE OF DELIVERYFace to face
PRE-REQUISITES OF THE COURSENo
RECOMMENDED OPTIONAL PROGRAMME COMPONENTNone
COURSE DEFINITIONWithin the scope of this course, students will be able to use human-oriented design basics and principles; learn to solve a product, service or social responsibility communication design problem in an interactive group work and to develop communication design products.
COURSE CONTENTS
WEEKTOPICS
1st Week Explanation of the scope, goals and objectives of the course
2nd Week Explanation of internet, web, mobile, interface and interaction concepts
3rd Week Human Computer Interaction (HCI)
4th Week Beginning of mobile application and interface design via Adobe Illustrator program
5th Week Mobile App design project application
6th Week Mobile App design project implementation continued / feedback
7th Week Latest feedback for Mobile App interface design and information about visa
8th Week Midterm
9th Week Mobile Game design project application
10th Week Demonstrating Mobile Game design project application examples and giving feedback
11th Week Mobile Game design project application continued / feedback
12th Week Information about the final project and feedback on designs
13th Week Completion of Mobile Game design project application
14th Week Completion and presentation of projects
15th Week Project Implementation_10 Testing Process via Figma - Each student prepares a case report on the solution of the Problem. Output word file - (Midterm 20 points)
16th Week Project Implementation_11 Testing Process via Figma - 3-minute filming of the application via loom - Mockup, Output photoshop.
17th Week Presentation 20 points
RECOMENDED OR REQUIRED READINGBy IDEO.org -The Field Guide to Human Centred Design Toolkit?, 1st Edition 2015 ISBN: 978-0-9914063-1-9
PLANNED LEARNING ACTIVITIES AND TEACHING METHODSCase Study,Practice,Project,Problem Solving,Discussion,Lecture
ASSESSMENT METHODS AND CRITERIA
 QuantityPercentage(%)
Mid-term340
Total(%)40
Contribution of In-term Studies to Overall Grade(%)40
Contribution of Final Examination to Overall Grade(%)60
Total(%)100
ECTS WORKLOAD
Activities Number Hours Workload
Midterm exam313
Preparation for Quiz
Individual or group work33090
Preparation for Final exam11010
Course hours14342
Preparation for Midterm exam326
Laboratory (including preparation)
Final exam122
Homework
Total Workload153
Total Workload / 305,1
ECTS Credits of the Course5
LANGUAGE OF INSTRUCTIONTurkish
WORK PLACEMENT(S)No
  

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